IQ (2nd gen) Competition Kit Unique Parts

There are a lot of interesting parts in the IQ (2nd gen) Competition Kit (link to poster of parts). So much so that it is very easy to get lost in the sauce, and not know what many of the parts can do and are capable of! I wanted to create this post to highlight some of those parts and show off just a couple of use cases.

Starting off, let’s take a look at the Shock Absorbers. These are primarily incorporated in vehicle suspension, but they have many more applicable use cases! For instance, you can find this bad boy as Byte’s nose, used to apply variable force to the intake. Because of this, the shock absorber wants to stay in the down position due to the spring inside, but is allowed to move when a game object is scooped up. Due to this movement, you’ll find your intake mechanism will have constant applied pressure to the game piece thanks to the spring resisting to be coiled! How’s that for repurposing this suspension mechanism!
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Shock absorbers pictured above, and an in-action Byte nose shown below.

Up next, we’ll take a look at the Rubber Intake Belts. It may be confusing as to what these belts can be driven by, but they will fit perfectly around the 2x Wide 32.2mm Diameter Hub as well as the 2x Wide 48.5mm Diameter Hub! For more information on which belts and tires fit where, view this article from the VEX Library on Understanding VEX IQ Wheels. Rubber intake belts are an awesome addition to your toolbelt, as they allow for continuous contact with game pieces when used, as the name implies, as an intake! This allows for greater control over game pieces, as you can direct them as precise as you want. What other ways would you employ the belt? I can think of making a tank or a construction vehicle with them one of these days… Check out the animation below of these belts in operation as an intake claw! Animation is from this article in the VEX Library.


The Competition Kit includes over 1,000 more pieces than the Education Kit, so these two highlighted above are just the tip of the iceberg. What are some pieces that look wacky to you that you can’t figure out? I’ll keep this thread updated with more interesting pieces in the future!

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Hey everyone, I’m back with another intriguing component from our kit! If you’ve had a chance to examine the 2022-2023 VIQRC game, “Slapshot”, you might’ve come across an impressive Hero Bot named “Snapshot”. One standout component used in Snapshot’s design is the Socket Linkages.
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Now, you might be wondering: What makes the Socket Linkages so special?

When combined with the Ball Pin Bushing, the Socket Linkages shine by enabling broader ranges of motion through articulated connections. This is in contrast to more conventional, static connections that you might be familiar with. The beauty of these linkages is that they offer both robustness and flexibility. In “Slapshot”, they’re utilized to allow for the extension of Snapshot’s arm, enabling the robot to achieve a combination of strength and adaptability. Without them, the arm would not be able to maintain a level position, similar to what you may have experienced before anytime dealing with a robot arm.

Imagine the possibilities with these linkages! You can create dynamic mechanisms that maintain strength while allowing necessary movement—think of hinged doors, rotating arms, or even some innovative suspension systems.

I’m eager to know your thoughts and see how you might incorporate Socket Linkages into your designs for Full Volume. And as always, if there are any other components that have piqued your interest, let me know, and I’ll dive deeper in upcoming posts!

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This is awesome Matt! Great explanation :smiley:

I love this thread. Who knew we’d all become Socket Linkage enthusiasts, right? :smile:

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